Strahd's latest target
AC 15, HP 11, Speed 30 ft.
STR 11, DEX 12, CON 11, INT 12, WIS 14, CHA 16
Passive Perception 14
Skills: Deception +5, Insight +5, Persuasion +5, Perception +2
Language: Common, Barovian, some Elven
Parry: The noble adds 2 to its AC against one melee Attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Rapier: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
AC 11 when out of armor, but she chooses to wear it for the majority of the adventure.
Ireena is more no nonsense than her adventurous elder brother, and still knows how to wield a sword. She has been keeping herself protected from the attacks since her father’s death using various religious charms that seem to ward Strahd away.
The party is currently leading her to safety at the abbey in Krezk.